Literature Review (Short Summary) – ‘Developing High School Students’ Data and Graph Interpreting Skills in the Context of IoT and Greenhouse Management.’

By William Van Zyl Published on July 20, 2024 Objective: This literature review explores research on developing high school students’ data and graph interpreting skills, focusing on integrating IoT and greenhouse management. The study uses Microbit and Arduino microprocessors to monitor variables, specifically focusing on understanding the mini-greenhouse system’s temperature (and moisture) fluctuations. Keywords: Mini-greenhouse,… Continue reading Literature Review (Short Summary) – ‘Developing High School Students’ Data and Graph Interpreting Skills in the Context of IoT and Greenhouse Management.’

Enhancing Secondary School Students’ Data Analysis and Chart Interpretation Abilities (Vertical Skyfarm Design – Minecraft Education).

By William N. Van Zyl Published 20 July 2024 Are you looking for innovative ways to improve high school students’ data analysis and chart interpretation abilities? Look no further. As an experienced secondary school Technology teacher, I’d like to share my research project with you. At the end of this article, I include how you… Continue reading Enhancing Secondary School Students’ Data Analysis and Chart Interpretation Abilities (Vertical Skyfarm Design – Minecraft Education).

LED LIGHTS AND CIRCUITRY(ELECTRICITY, DIAGRAMS, AND PROGRAMMING): A LED AND COPPER TAPE GREETING CARD PROJECT

By William Van Zyl First published on October 16, 2017 Second publishing 2021. Edited in 2023. Synopsis This resource introduces a simple lesson of cardmaking with electrical circuits. STEM & STEAM focus. The project – a greeting card – includes cardboard, and an elementary electrical circuit running on 3 Volts (coin battery). The sticky copper strip circuit for… Continue reading LED LIGHTS AND CIRCUITRY(ELECTRICITY, DIAGRAMS, AND PROGRAMMING): A LED AND COPPER TAPE GREETING CARD PROJECT

21-st Century Skills: Are students being prepared to solve real-life problems?

By William Van Zyl (Published March 2022). Abstract: One of the most important questions you can ask educators is ‘Are you preparing students for the 21-st century?’ From research, we know what those critical aspects are: Students should be able to be critical thinkers, able to find creative solutions, able to do extensive collaboration, and… Continue reading 21-st Century Skills: Are students being prepared to solve real-life problems?

Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

By William Van Zyl (edited in 2021) Synopsis: This resource introduces a simple lesson of cardmaking with electrical circuits. STEM & STEAM focus. The project – a greeting card – includes cardboard, and an elementary electrical circuit running on 3 Volts (coin battery). The sticky copper strip circuit for the card involves the 3-Volt battery,… Continue reading Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

Learn Technology through Arts and Crafts. STEM Project-Based Learning. Lesson objectives:    1. Research and investigate simple electrical circuits 2. Design a simple greeting card containing a Led light (or more) that could light up 3. Develop artistic skills (arts and crafts). Explore cardmaking ideas 4. Learn how a coin battery, copper tape (sticky), a switch, and a… Continue reading Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.