Cardboard Art, Sculpture, and Bas-Relief work: An integrated lesson on ‘identity.’

Front cover. Back cover. Available at fivehousepublishing.com By William Van Zyl ( First published in 2017, edited in 2018 & 2024) The Battle of Bloodriver The first shot from the ‘Sanna voorlaaier’ (rifle) broke the silence of the fog. It crept slowly up and along the cold river like a thick blanket. It was an uncertain,… Continue reading Cardboard Art, Sculpture, and Bas-Relief work: An integrated lesson on ‘identity.’

Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

By William Van Zyl (edited in 2021) Synopsis: This resource introduces a simple lesson of cardmaking with electrical circuits. STEM & STEAM focus. The project – a greeting card – includes cardboard, and an elementary electrical circuit running on 3 Volts (coin battery). The sticky copper strip circuit for the card involves the 3-Volt battery,… Continue reading Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

Learn Technology through Arts and Crafts. STEM Project-Based Learning. Lesson objectives:    1. Research and investigate simple electrical circuits 2. Design a simple greeting card containing a Led light (or more) that could light up 3. Develop artistic skills (arts and crafts). Explore cardmaking ideas 4. Learn how a coin battery, copper tape (sticky), a switch, and a… Continue reading Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.