Cardboard Art, Sculpture, and Bas-Relief work: An integrated lesson on ‘identity.’

Front cover. Back cover. Available at fivehousepublishing.com By William Van Zyl ( First published in 2017, edited in 2018 & 2024) The Battle of Bloodriver The first shot from the ‘Sanna voorlaaier’ (rifle) broke the silence of the fog. It crept slowly up and along the cold river like a thick blanket. It was an uncertain,… Continue reading Cardboard Art, Sculpture, and Bas-Relief work: An integrated lesson on ‘identity.’

Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

By William Van Zyl (edited in 2021) Synopsis: This resource introduces a simple lesson of cardmaking with electrical circuits. STEM & STEAM focus. The project – a greeting card – includes cardboard, and an elementary electrical circuit running on 3 Volts (coin battery). The sticky copper strip circuit for the card involves the 3-Volt battery,… Continue reading Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

Sensors: Maintaining the eco-equilibrium of sensitive limestone caves in New Zealand. STEM and Digital Technologies -Programming microprocessors as sensors to improve cave sustainability (Micro:bit and MakerBot – mBot).

By William Van Zyl Thinking of the sustainability of a cave is not something that comes to mind naturally. It requires prompts: What choice of materials is best for constructing the walkways? What type of lighting is best? Could the electrical system of the cave be powered via solar power? To what extent could sensors,… Continue reading Sensors: Maintaining the eco-equilibrium of sensitive limestone caves in New Zealand. STEM and Digital Technologies -Programming microprocessors as sensors to improve cave sustainability (Micro:bit and MakerBot – mBot).

Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.

Learn Technology through Arts and Crafts. STEM Project-Based Learning. Lesson objectives:    1. Research and investigate simple electrical circuits 2. Design a simple greeting card containing a Led light (or more) that could light up 3. Develop artistic skills (arts and crafts). Explore cardmaking ideas 4. Learn how a coin battery, copper tape (sticky), a switch, and a… Continue reading Learn Technology through Arts and Crafts: for 12-year-old to 16-year-old students. Primary and Secondary School. Integrated Learning. Global Citizenship. Critical Thinking. Electrical Circuits. Programming. Multi-materials.